﻿using Tomahawk.Runtime.Rendering.Materials;
using Tomahawk.Resources.Particles;

namespace Tomahawk.Runtime.Rendering.Particles
{
    public class SASParticles : SASMaterial
    {
        public const string EffectFile = @"Tomahawk.Content\Materials\HLSL\Particles";

        #region Properties
        protected ParticleSettings settings;
        public ParticleSettings Settings { get { return settings; } }
        #endregion

        public SASParticles(SASEffect effect, ParticleSettings settings) : base(effect)
        {
            this.settings = (ParticleSettings) settings.Clone();
        }
    }
}
